Pete Carkeek MD, VR Intelligence and Lead Organiser, The VRX Series UK Tel: +44 (0)20 7375 7160 US Toll-Free: 1800 814 3459 x 7160 email@example.com
What’s the real state of the VR & AR industry? We recently talked with senior representatives from Google and SuperData Research to ask who’s succeeding, where the technology gaps are, what’s holding back faster adoption, and where the biggest opportunities are arising.
Get exclusive front-line insights from…
Steven Kan, Head of Global Strategy, AR and VR, Google
Stephanie Llamas, VP of Strategy and Head of XR, SuperData Research
What’s really happened with VR & AR in the last 12 months – and what’s the real 2019 outlook?
Where are the primary technology gaps - and what areas are we seeing big progress in?
Virtual consumers: Who are they? What do they want? What’s getting big consumer attention - and why?
Which business applications do VR & AR lend themselves best to? Where are we seeing early successes?
This content is provided in the lead up to VRX 2018
VRX 2018 (December 6-7, San Francisco) is the leading senior-level B2B event for executives from across industry looking at the business and consumer applications for immersive technology.
Bringing together global business leaders from across consumer entertainment, large scale industry and major tech, VRX 2018 is purpose built for VR/AR professionals to network and share industry insights on how to drive VR & AR adoption across the enterprise.
Dowload the brochure for VRX 2018 today >>>
I hope you enjoy the webinar recordings - please let me know if you have any feedback, or if you want to get involved with the VRX 2018 event.
All the best, Pete
Get your full brochure for the VRX 2018 event here…